Arkham Horror: The Card Game – In The Clutches of Chaos

Arkham Horror: The Card Game – In The Clutches of Chaos In the Clutches of Chaos is the fifth Mythos Pack in The Circle Undone cycle for Arkham Horror The Card Game After your fateful investigation in Union and Disillusion the state of the city continues to decay Breaches in reality begin to rip through the fabric of the Earth and a faint melody of discordant pipes can be heard throughout the streets of Arkham Frightened citizens have sealed themselves in their homes yet you continue to patrol the streets desperate for some solution to end the chaos In In the Clutches of Chaos doom does not accrue at the usual rate Instead breaches are made at various locations marked by resource tokens When enough breaches have been made a single location an incursion occurs An incursion adds doom to its location and causes the breaches to spread opening rifts in reality at connecting locations Your goal is to prevent incursions by removing the breaches that cause them but this can only be done by activating the action abilities on each location If you do not maintain control over the breaches you may soon find yourself overwhelmed with Arkham falling into madness You cannot allow that to happen! Players 1-2Playing time 60-120 minsAges 14
CAG5285

£14.99

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